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19 changed files with 724 additions and 519 deletions
72
website/src/features/games/GameFiltersPanel.jsx
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72
website/src/features/games/GameFiltersPanel.jsx
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@ -0,0 +1,72 @@
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import { Icon } from "../../components/Icon.jsx";
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export function GameFiltersPanel({
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title,
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nameLabel = "Nom",
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resetLabel = "Réinitialiser",
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matchLabel = "Correspondance",
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logicLabels = { and: "Et", or: "Ou" },
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filters,
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selectedKey,
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options,
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getOptionId = (option) => option,
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getOptionLabel = (option) => option,
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getOptionClassName = () => "",
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renderOptionMedia,
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onChange
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}) {
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const selected = new Set(filters[selectedKey] || []);
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const logicLabel = filters.logic === "or" ? logicLabels.or : logicLabels.and;
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function update(updater) {
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onChange(updater(filters));
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}
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return (
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<div className="filter-panel">
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<div className="filter-panel-head">
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<div>
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<p className="eyebrow">Filtres</p>
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<h2>{title}</h2>
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</div>
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<button
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className="filter-reset-button"
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onClick={() => onChange({ name: "", [selectedKey]: [], logic: "and" })}
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aria-label={resetLabel}
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title={resetLabel}
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>
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<Icon name="rubber" />
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</button>
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</div>
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<label className="field compact">
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<span>{nameLabel}</span>
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<input value={filters.name} placeholder="Rechercher..." onChange={(event) => update((state) => ({ ...state, name: event.target.value }))} />
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</label>
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<div className="filter-logic">
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<span>{matchLabel}</span>
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<button onClick={() => update((state) => ({ ...state, logic: state.logic === "and" ? "or" : "and" }))}>{logicLabel}</button>
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</div>
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<div className="filter-options legacy-scrollbar">
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{options.map((option) => {
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const optionId = getOptionId(option);
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return (
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<label className={`filter-chip ${getOptionClassName(option)} ${selected.has(optionId) ? "active" : ""}`} key={optionId}>
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<input
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type="checkbox"
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checked={selected.has(optionId)}
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onChange={(event) => update((state) => {
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const values = new Set(state[selectedKey] || []);
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if (event.target.checked) values.add(optionId);
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else values.delete(optionId);
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return { ...state, [selectedKey]: [...values] };
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})}
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/>
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{renderOptionMedia?.(option)}
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<span>{getOptionLabel(option)}</span>
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</label>
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);
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})}
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</div>
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</div>
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);
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}
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@ -2,7 +2,7 @@ import { getCategoryIconStyle, getCategoryLabel } from "./utils.js";
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export function Diablo4AffixCard({ affix, categoryMap }) {
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return (
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<article className="mhwilds-card diablo4-affix-card">
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<article className="compact-data-card diablo4-affix-card">
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<div className="diablo4-affix-card-body">
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<h2>{affix.label}</h2>
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<div className="diablo4-category-list" aria-label="Catégories">
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@ -1,58 +1,18 @@
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import { Icon } from "../../../components/Icon.jsx";
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import { GameFiltersPanel } from "../GameFiltersPanel.jsx";
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import { getCategoryIconStyle, getCategoryId, getCategoryLabel } from "./utils.js";
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export function Diablo4Filters({ options, filters, setFilters }) {
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const selected = new Set(filters.categories || []);
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const logicLabel = filters.logic === "or" ? "Ou" : "Et";
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return (
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<div className="filter-panel">
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<div className="filter-panel-head">
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<div>
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<p className="eyebrow">Filtres</p>
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<h2>Catégories</h2>
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</div>
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<button
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className="filter-reset-button"
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onClick={() => setFilters((state) => ({ ...state, diablo4: { name: "", categories: [], logic: "and" } }))}
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aria-label="Réinitialiser"
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title="Réinitialiser"
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>
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<Icon name="rubber" />
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</button>
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</div>
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<label className="field compact">
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<span>Nom</span>
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<input
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value={filters.name}
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placeholder="Rechercher..."
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onChange={(event) => setFilters((state) => ({ ...state, diablo4: { ...state.diablo4, name: event.target.value } }))}
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/>
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</label>
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<div className="filter-logic">
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<span>Correspondance</span>
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<button onClick={() => setFilters((state) => ({ ...state, diablo4: { ...state.diablo4, logic: state.diablo4.logic === "and" ? "or" : "and" } }))}>
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{logicLabel}
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</button>
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</div>
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<div className="filter-options legacy-scrollbar">
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{options.map((option) => (
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<label className={`filter-chip diablo4-filter-chip tone-${option.tone || "default"} ${selected.has(getCategoryId(option)) ? "active" : ""}`} key={getCategoryId(option)}>
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<input
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type="checkbox"
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checked={selected.has(getCategoryId(option))}
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onChange={(event) => setFilters((state) => {
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const values = new Set(state.diablo4.categories || []);
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if (event.target.checked) values.add(getCategoryId(option));
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else values.delete(getCategoryId(option));
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return { ...state, diablo4: { ...state.diablo4, categories: [...values] } };
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})}
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/>
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<span className="diablo4-category-icon" aria-hidden="true" style={getCategoryIconStyle(option)} />
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<span>{getCategoryLabel(option)}</span>
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</label>
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))}
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</div>
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</div>
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<GameFiltersPanel
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title="Catégories"
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filters={filters}
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selectedKey="categories"
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options={options}
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getOptionId={getCategoryId}
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getOptionLabel={getCategoryLabel}
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getOptionClassName={(option) => `diablo4-filter-chip tone-${option.tone || "default"}`}
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renderOptionMedia={(option) => <span className="diablo4-category-icon" aria-hidden="true" style={getCategoryIconStyle(option)} />}
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onChange={(nextFilters) => setFilters((state) => ({ ...state, diablo4: nextFilters }))}
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/>
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);
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}
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@ -13,22 +13,22 @@ export function Diablo4Listing({ diablo4, filters, setFilters }) {
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return (
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<>
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<section className="page-heading mhwilds-heading">
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<section className="page-heading game-heading">
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<div>
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<p className="eyebrow">Diablo IV</p>
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<div className="mhwilds-title-row">
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<div className="game-title-row">
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<h1>Affixes</h1>
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<span className="results-count">{visible.length} / {diablo4.affixes.length}</span>
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</div>
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<p>Filtrez les affixes par nom et catégories pour retrouver rapidement les statistiques utiles à votre build.</p>
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</div>
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</section>
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<section className="mhwilds-layout diablo4-layout" data-game-category="diablo4-affixes">
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<aside className="mhwilds-filters">
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<section className="game-layout diablo4-layout" data-game-category="diablo4-affixes">
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<aside className="game-filters">
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<Diablo4Filters options={options} filters={activeFilters} setFilters={setFilters} />
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</aside>
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<section className="mhwilds-results" aria-live="polite">
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<div className="mhwilds-grid diablo4-affix-grid">
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<section className="game-results" aria-live="polite">
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<div className="game-grid diablo4-affix-grid">
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{visible.length ? visible.map((affix) => (
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<Diablo4AffixCard key={affix.id} affix={affix} categoryMap={diablo4.categoryMap} />
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)) : (
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@ -10,8 +10,8 @@ export function Diablo4Overview({ game }) {
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<p>Consultez rapidement les affixes et leurs catégories pour préparer vos builds sans quitter votre session.</p>
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</div>
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</section>
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<section className="mhwilds-home-grid diablo4-home-grid">
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<a className="feature mhwilds-home-card diablo4-home-card" href="#/games/diablo4/affixes">
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<section className="game-home-grid diablo4-home-grid">
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<a className="feature game-home-card diablo4-home-card" href="#/games/diablo4/affixes">
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<span className="diablo4-home-mark" aria-hidden="true" />
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<strong>Affixes</strong>
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<span>Recherche et filtres par catégorie pour retrouver les statistiques utiles.</span>
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76
website/src/features/games/loaders.js
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76
website/src/features/games/loaders.js
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export const INITIAL_MHWILDS_STATE = {
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loaded: false,
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loading: false,
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error: "",
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translations: {},
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monsters: [],
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endemic: [],
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filterOptions: { monsters: [], endemic: [] },
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filterOptionKeys: { monsters: "", endemic: "" }
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};
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export const INITIAL_DIABLO4_STATE = {
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loaded: false,
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loading: false,
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error: "",
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affixes: [],
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filterOptions: { affixes: [] },
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categoryMap: {},
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filterOptionKeys: { affixes: "" }
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};
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export async function loadMhwildsData() {
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const [monstersResponse, endemicResponse, translationsResponse] = await Promise.all([
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fetch("/data/mhwilds/monsters.json"),
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fetch("/data/mhwilds/endemic_life.json"),
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fetch("/data/mhwilds/i18n/fr.json")
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]);
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if (!monstersResponse.ok || !endemicResponse.ok || !translationsResponse.ok) {
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throw new Error("Impossible de charger les données Monster Hunter Wilds.");
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}
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const [monstersJson, endemicJson, translations] = await Promise.all([
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monstersResponse.json(),
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endemicResponse.json(),
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translationsResponse.json()
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]);
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const monsterFilterKey = Object.keys(monstersJson).find((key) => key !== "monsters") || "";
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const endemicFilterKey = Object.keys(endemicJson).find((key) => key !== "endemicLife" && key !== "aquaticLife") || "";
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return {
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loaded: true,
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loading: false,
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error: "",
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translations,
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monsters: monstersJson.monsters || [],
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endemic: [...(endemicJson.endemicLife || []), ...(endemicJson.aquaticLife || [])],
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filterOptions: {
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monsters: monstersJson[monsterFilterKey] || [],
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endemic: endemicJson[endemicFilterKey] || []
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},
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filterOptionKeys: {
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monsters: monsterFilterKey,
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endemic: endemicFilterKey
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}
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};
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}
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export async function loadDiablo4Data() {
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const response = await fetch("/data/diablo4/affixes_types.json");
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if (!response.ok) throw new Error("Impossible de charger les données Diablo IV.");
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const payload = await response.json();
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const filterKey = Object.keys(payload).find((key) => key !== "affixes") || "";
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const categories = payload[filterKey] || [];
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return {
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loaded: true,
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loading: false,
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error: "",
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affixes: payload.affixes || [],
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filterOptions: { affixes: categories },
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categoryMap: Object.fromEntries(categories.map((category) => [category.id, category])),
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filterOptionKeys: { affixes: filterKey }
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};
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}
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@ -1,54 +1,21 @@
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import { Icon } from "../../../components/Icon.jsx";
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import { GameFiltersPanel } from "../GameFiltersPanel.jsx";
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import { assetPath } from "./utils.js";
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export function MhwildsFilters({ category, filterKey, options, filters, setFilters, t }) {
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const activeFilters = filters[category];
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const selected = new Set(activeFilters[filterKey] || []);
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const logicLabel = activeFilters.logic === "or" ? t("or", { capitalize: true }) : t("and", { capitalize: true });
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const updateCategory = (updater) => setFilters((state) => ({ ...state, [category]: updater(state[category]) }));
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return (
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<div className="filter-panel">
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<div className="filter-panel-head">
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<div>
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<p className="eyebrow">Filtres</p>
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<h2>{category === "monsters" ? t("weaknesses", { capitalize: true }) : t("locations", { capitalize: true })}</h2>
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</div>
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<button
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className="filter-reset-button"
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onClick={() => updateCategory(() => ({ name: "", [filterKey]: [], logic: "and" }))}
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aria-label={t("reset", { capitalize: true })}
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title={t("reset", { capitalize: true })}
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>
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<Icon name="rubber" />
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</button>
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</div>
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<label className="field compact">
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<span>{t("name", { capitalize: true })}</span>
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<input value={activeFilters.name} placeholder="Rechercher..." onChange={(event) => updateCategory((state) => ({ ...state, name: event.target.value }))} />
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</label>
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<div className="filter-logic">
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<span>Correspondance</span>
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<button onClick={() => updateCategory((state) => ({ ...state, logic: state.logic === "and" ? "or" : "and" }))}>{logicLabel}</button>
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</div>
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<div className="filter-options legacy-scrollbar">
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{options.map((option) => (
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<label className={`filter-chip ${selected.has(option) ? "active" : ""}`} key={option}>
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<input
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type="checkbox"
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checked={selected.has(option)}
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onChange={(event) => updateCategory((state) => {
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const values = new Set(state[filterKey]);
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if (event.target.checked) values.add(option);
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else values.delete(option);
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return { ...state, [filterKey]: [...values] };
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})}
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/>
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<img src={assetPath(option)} alt="" />
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<span>{t(option, { capitalize: true })}</span>
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</label>
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))}
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</div>
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</div>
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<GameFiltersPanel
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title={category === "monsters" ? t("weaknesses", { capitalize: true }) : t("locations", { capitalize: true })}
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nameLabel={t("name", { capitalize: true })}
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resetLabel={t("reset", { capitalize: true })}
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logicLabels={{ and: t("and", { capitalize: true }), or: t("or", { capitalize: true }) }}
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filters={activeFilters}
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selectedKey={filterKey}
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options={options}
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getOptionLabel={(option) => t(option, { capitalize: true })}
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renderOptionMedia={(option) => <img src={assetPath(option)} alt="" />}
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onChange={(nextFilters) => setFilters((state) => ({ ...state, [category]: nextFilters }))}
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/>
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);
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}
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@ -16,10 +16,10 @@ export function MhwildsListing({ category, mhwilds, filters, setFilters, t }) {
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return (
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<>
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<section className="page-heading mhwilds-heading">
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<section className="page-heading game-heading">
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<div>
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<p className="eyebrow">Monster Hunter Wilds</p>
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<div className="mhwilds-title-row">
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<div className="game-title-row">
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<h1>{label}</h1>
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<span className="results-count">{visible.length} / {items.length}</span>
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</div>
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@ -30,12 +30,12 @@ export function MhwildsListing({ category, mhwilds, filters, setFilters, t }) {
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<a className={`button ${!isMonsters ? "primary" : ""}`} href="#/games/mhwilds/endemic">Faune</a>
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</div>
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</section>
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<section className="mhwilds-layout" data-mhwilds-category={category}>
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<aside className="mhwilds-filters">
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<section className="game-layout" data-mhwilds-category={category}>
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<aside className="game-filters">
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<MhwildsFilters category={category} filterKey={filterKey} options={options} filters={filters} setFilters={setFilters} t={t} />
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</aside>
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<section className="mhwilds-results" aria-live="polite">
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<div className={`mhwilds-grid ${isMonsters ? "monster-grid" : "endemic-grid"}`}>
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<section className="game-results" aria-live="polite">
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<div className={`game-grid ${isMonsters ? "monster-grid" : "endemic-grid"}`}>
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{visible.length ? visible.map((item) => (
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isMonsters
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? <MonsterCard key={item.name} monster={item} t={t} />
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@ -12,13 +12,13 @@ export function MhwildsOverview({ game }) {
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<p>Consultez rapidement les monstres, faiblesses, afflictions, hitzones et emplacements de faune endémique.</p>
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</div>
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</section>
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<section className="mhwilds-home-grid">
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<a className="feature mhwilds-home-card" href="#/games/mhwilds/monsters">
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<section className="game-home-grid">
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<a className="feature game-home-card" href="#/games/mhwilds/monsters">
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<img src={assetPath("arkveld")} alt="" />
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<strong>Monstres</strong>
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<span>Recherche, filtres par faiblesse et tableau de dégâts par partie.</span>
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</a>
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<a className="feature mhwilds-home-card" href="#/games/mhwilds/endemic">
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<a className="feature game-home-card" href="#/games/mhwilds/endemic">
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<img src={assetPath("vigorwasp")} alt="" />
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<strong>Faune endémique</strong>
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<span>Faune endémique et aquatique filtrable par localisation.</span>
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@ -1,6 +1,7 @@
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import { useEffect, useLayoutEffect, useMemo, useRef, useState } from "react";
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import { createPortal } from "react-dom";
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import { Icon } from "../../../components/Icon.jsx";
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import { usePointerReorder } from "../../../hooks/usePointerReorder.js";
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import { ChecklistModule } from "./ChecklistModule.jsx";
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import { CountersModule } from "./CountersModule.jsx";
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import { LinksModule } from "./LinksModule.jsx";
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|
|
@ -174,11 +175,19 @@ export function AddToolControls({ onAdd }) {
|
|||
}
|
||||
|
||||
export function ToolboxModules({ toolbox, moduleColumns, context, onRename, onDelete, onMove }) {
|
||||
const [draggingModuleId, setDraggingModuleId] = useState("");
|
||||
const [dropTarget, setDropTarget] = useState({ id: "", placement: "before" });
|
||||
const [measuredSplitIndex, setMeasuredSplitIndex] = useState(() => Math.ceil(toolbox.modules.length / 2));
|
||||
const moduleElementsRef = useRef(new Map());
|
||||
const moduleIdSignature = useMemo(() => toolbox.modules.map((module) => module.id).join("|"), [toolbox.modules]);
|
||||
const {
|
||||
draggingId: draggingModuleId,
|
||||
dropTarget,
|
||||
startDrag: startModuleDrag
|
||||
} = usePointerReorder({
|
||||
targetSelector: ".module",
|
||||
getTargetId: (target) => target.dataset.moduleId,
|
||||
canDropOn: (target) => target.dataset.toolboxId === toolbox.id,
|
||||
onMove
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
setMeasuredSplitIndex(Math.ceil(toolbox.modules.length / 2));
|
||||
|
|
@ -219,51 +228,6 @@ export function ToolboxModules({ toolbox, moduleColumns, context, onRename, onDe
|
|||
};
|
||||
}, [moduleColumns, toolbox.id, moduleIdSignature, toolbox.modules.length]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!draggingModuleId) return undefined;
|
||||
|
||||
function getDropTarget(event) {
|
||||
const element = document.elementFromPoint(event.clientX, event.clientY);
|
||||
const target = element?.closest?.(".module");
|
||||
if (!target || target.dataset.toolboxId !== toolbox.id || target.dataset.moduleId === draggingModuleId) {
|
||||
return { id: "", placement: "before" };
|
||||
}
|
||||
const rect = target.getBoundingClientRect();
|
||||
return {
|
||||
id: target.dataset.moduleId,
|
||||
placement: event.clientY > rect.top + rect.height / 2 ? "after" : "before"
|
||||
};
|
||||
}
|
||||
|
||||
function handlePointerMove(event) {
|
||||
setDropTarget(getDropTarget(event));
|
||||
}
|
||||
|
||||
function handlePointerUp(event) {
|
||||
const target = getDropTarget(event);
|
||||
if (target.id) onMove(draggingModuleId, target.id, target.placement);
|
||||
setDraggingModuleId("");
|
||||
setDropTarget({ id: "", placement: "before" });
|
||||
}
|
||||
|
||||
window.addEventListener("pointermove", handlePointerMove);
|
||||
window.addEventListener("pointerup", handlePointerUp, { once: true });
|
||||
window.addEventListener("pointercancel", handlePointerUp, { once: true });
|
||||
return () => {
|
||||
window.removeEventListener("pointermove", handlePointerMove);
|
||||
window.removeEventListener("pointerup", handlePointerUp);
|
||||
window.removeEventListener("pointercancel", handlePointerUp);
|
||||
};
|
||||
}, [draggingModuleId, onMove, toolbox.id]);
|
||||
|
||||
function startModuleDrag(event, moduleId) {
|
||||
if (event.button !== 0) return;
|
||||
event.preventDefault();
|
||||
event.currentTarget.setPointerCapture?.(event.pointerId);
|
||||
setDraggingModuleId(moduleId);
|
||||
setDropTarget({ id: "", placement: "before" });
|
||||
}
|
||||
|
||||
function registerModuleElement(moduleId, element) {
|
||||
if (element) {
|
||||
moduleElementsRef.current.set(moduleId, element);
|
||||
|
|
|
|||
70
website/src/hooks/usePointerReorder.js
Normal file
70
website/src/hooks/usePointerReorder.js
Normal file
|
|
@ -0,0 +1,70 @@
|
|||
import { useEffect, useRef, useState } from "react";
|
||||
|
||||
function getDefaultPlacement(event, element) {
|
||||
const rect = element.getBoundingClientRect();
|
||||
return event.clientY > rect.top + rect.height / 2 ? "after" : "before";
|
||||
}
|
||||
|
||||
export function usePointerReorder({
|
||||
targetSelector,
|
||||
getTargetId,
|
||||
canDropOn = () => true,
|
||||
getPlacement = getDefaultPlacement,
|
||||
onMove
|
||||
}) {
|
||||
const [draggingId, setDraggingId] = useState("");
|
||||
const [dropTarget, setDropTarget] = useState({ id: "", placement: "before" });
|
||||
const optionsRef = useRef({ getTargetId, canDropOn, getPlacement, onMove });
|
||||
|
||||
useEffect(() => {
|
||||
optionsRef.current = { getTargetId, canDropOn, getPlacement, onMove };
|
||||
}, [canDropOn, getPlacement, getTargetId, onMove]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!draggingId) return undefined;
|
||||
|
||||
function getDropTarget(event) {
|
||||
const { getTargetId, canDropOn, getPlacement } = optionsRef.current;
|
||||
const element = document.elementFromPoint(event.clientX, event.clientY);
|
||||
const target = element?.closest?.(targetSelector);
|
||||
if (!target || !canDropOn(target, draggingId) || getTargetId(target) === draggingId) {
|
||||
return { id: "", placement: "before" };
|
||||
}
|
||||
return {
|
||||
id: getTargetId(target),
|
||||
placement: getPlacement(event, target)
|
||||
};
|
||||
}
|
||||
|
||||
function handlePointerMove(event) {
|
||||
setDropTarget(getDropTarget(event));
|
||||
}
|
||||
|
||||
function handlePointerUp(event) {
|
||||
const { onMove } = optionsRef.current;
|
||||
const target = getDropTarget(event);
|
||||
if (target.id) onMove(draggingId, target.id, target.placement);
|
||||
setDraggingId("");
|
||||
setDropTarget({ id: "", placement: "before" });
|
||||
}
|
||||
|
||||
window.addEventListener("pointermove", handlePointerMove);
|
||||
window.addEventListener("pointerup", handlePointerUp, { once: true });
|
||||
window.addEventListener("pointercancel", handlePointerUp, { once: true });
|
||||
return () => {
|
||||
window.removeEventListener("pointermove", handlePointerMove);
|
||||
window.removeEventListener("pointerup", handlePointerUp);
|
||||
window.removeEventListener("pointercancel", handlePointerUp);
|
||||
};
|
||||
}, [draggingId, targetSelector]);
|
||||
|
||||
function startDrag(event, id) {
|
||||
if (event.button !== 0) return;
|
||||
event.preventDefault();
|
||||
event.currentTarget.setPointerCapture?.(event.pointerId);
|
||||
setDraggingId(id);
|
||||
setDropTarget({ id: "", placement: "before" });
|
||||
}
|
||||
|
||||
return { draggingId, dropTarget, startDrag };
|
||||
}
|
||||
|
|
@ -4,7 +4,9 @@ import "./styles/main.scss";
|
|||
import { Icon } from "./components/Icon.jsx";
|
||||
import { GameRoute } from "./features/games/GameRoute.jsx";
|
||||
import { GamesPage } from "./features/games/GamesPage.jsx";
|
||||
import { INITIAL_DIABLO4_STATE, INITIAL_MHWILDS_STATE, loadDiablo4Data, loadMhwildsData } from "./features/games/loaders.js";
|
||||
import { AddToolControls, ToolboxModules, TOOLBOX_MODULES } from "./features/toolboxes/modules/index.jsx";
|
||||
import { usePointerReorder } from "./hooks/usePointerReorder.js";
|
||||
|
||||
const STORAGE_KEYS = {
|
||||
registry: "sokkog:toolboxes",
|
||||
|
|
@ -594,25 +596,8 @@ function App() {
|
|||
const [siteContent, setSiteContent] = useState(DEFAULT_SITE_CONTENT);
|
||||
const [games, setGames] = useState([]);
|
||||
const [gamesError, setGamesError] = useState("");
|
||||
const [mhwilds, setMhwilds] = useState({
|
||||
loaded: false,
|
||||
loading: false,
|
||||
error: "",
|
||||
translations: {},
|
||||
monsters: [],
|
||||
endemic: [],
|
||||
filterOptions: { monsters: [], endemic: [] },
|
||||
filterOptionKeys: { monsters: "", endemic: "" }
|
||||
});
|
||||
const [diablo4, setDiablo4] = useState({
|
||||
loaded: false,
|
||||
loading: false,
|
||||
error: "",
|
||||
affixes: [],
|
||||
filterOptions: { affixes: [] },
|
||||
categoryMap: {},
|
||||
filterOptionKeys: { affixes: "" }
|
||||
});
|
||||
const [mhwilds, setMhwilds] = useState(INITIAL_MHWILDS_STATE);
|
||||
const [diablo4, setDiablo4] = useState(INITIAL_DIABLO4_STATE);
|
||||
const [filters, setFilters] = useState({
|
||||
monsters: { name: "", weaknesses: [], logic: "and" },
|
||||
endemic: { name: "", locations: [], logic: "and" },
|
||||
|
|
@ -642,77 +627,17 @@ function App() {
|
|||
useEffect(() => {
|
||||
if (!route.startsWith("/games/mhwilds") || mhwilds.loaded || mhwilds.loading) return;
|
||||
setMhwilds((state) => ({ ...state, loading: true, error: "" }));
|
||||
Promise.all([
|
||||
fetch("/data/mhwilds/monsters.json"),
|
||||
fetch("/data/mhwilds/endemic_life.json"),
|
||||
fetch("/data/mhwilds/i18n/fr.json")
|
||||
]).then(async ([monstersResponse, endemicResponse, translationsResponse]) => {
|
||||
if (!monstersResponse.ok || !endemicResponse.ok || !translationsResponse.ok) {
|
||||
throw new Error("Impossible de charger les données Monster Hunter Wilds.");
|
||||
}
|
||||
const [monstersJson, endemicJson, translations] = await Promise.all([
|
||||
monstersResponse.json(),
|
||||
endemicResponse.json(),
|
||||
translationsResponse.json()
|
||||
]);
|
||||
const monsterFilterKey = Object.keys(monstersJson).find((key) => key !== "monsters") || "";
|
||||
const endemicFilterKey = Object.keys(endemicJson).find((key) => key !== "endemicLife" && key !== "aquaticLife") || "";
|
||||
setMhwilds({
|
||||
loaded: true,
|
||||
loading: false,
|
||||
error: "",
|
||||
translations,
|
||||
monsters: monstersJson.monsters || [],
|
||||
endemic: [...(endemicJson.endemicLife || []), ...(endemicJson.aquaticLife || [])],
|
||||
filterOptions: {
|
||||
monsters: monstersJson[monsterFilterKey] || [],
|
||||
endemic: endemicJson[endemicFilterKey] || []
|
||||
},
|
||||
filterOptionKeys: {
|
||||
monsters: monsterFilterKey,
|
||||
endemic: endemicFilterKey
|
||||
}
|
||||
});
|
||||
}).catch((error) => setMhwilds({
|
||||
loaded: true,
|
||||
loading: false,
|
||||
error: error.message,
|
||||
translations: {},
|
||||
monsters: [],
|
||||
endemic: [],
|
||||
filterOptions: { monsters: [], endemic: [] },
|
||||
filterOptionKeys: { monsters: "", endemic: "" }
|
||||
}));
|
||||
loadMhwildsData()
|
||||
.then(setMhwilds)
|
||||
.catch((error) => setMhwilds({ ...INITIAL_MHWILDS_STATE, loaded: true, error: error.message }));
|
||||
}, [route, mhwilds.loaded, mhwilds.loading]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!route.startsWith("/games/diablo4") || diablo4.loaded || diablo4.loading) return;
|
||||
setDiablo4((state) => ({ ...state, loading: true }));
|
||||
fetch("/data/diablo4/affixes_types.json")
|
||||
.then(async (response) => {
|
||||
if (!response.ok) throw new Error("Impossible de charger les données Diablo IV.");
|
||||
const payload = await response.json();
|
||||
const filterKey = Object.keys(payload).find((key) => key !== "affixes") || "";
|
||||
const categories = payload[filterKey] || [];
|
||||
setDiablo4({
|
||||
loaded: true,
|
||||
loading: false,
|
||||
error: "",
|
||||
affixes: payload.affixes || [],
|
||||
filterOptions: { affixes: categories },
|
||||
categoryMap: Object.fromEntries(categories.map((category) => [category.id, category])),
|
||||
filterOptionKeys: { affixes: filterKey }
|
||||
});
|
||||
})
|
||||
.catch((error) => setDiablo4({
|
||||
loaded: true,
|
||||
loading: false,
|
||||
error: error.message,
|
||||
affixes: [],
|
||||
filterOptions: { affixes: [] },
|
||||
categoryMap: {},
|
||||
filterOptionKeys: { affixes: "" }
|
||||
}));
|
||||
setDiablo4((state) => ({ ...state, loading: true, error: "" }));
|
||||
loadDiablo4Data()
|
||||
.then(setDiablo4)
|
||||
.catch((error) => setDiablo4({ ...INITIAL_DIABLO4_STATE, loaded: true, error: error.message }));
|
||||
}, [route, diablo4.loaded, diablo4.loading]);
|
||||
|
||||
const t = (key, { capitalize = false } = {}) => {
|
||||
|
|
@ -852,6 +777,10 @@ function App() {
|
|||
setScreenshot,
|
||||
addScreenshotFiles,
|
||||
updateModuleData: store.updateModuleData,
|
||||
updateToolboxOrder: (orderedIds) => {
|
||||
const order = new Map(orderedIds.map((id, index) => [id, index]));
|
||||
store.setToolboxes([...store.toolboxes].sort((a, b) => (order.get(a.id) ?? 9999) - (order.get(b.id) ?? 9999)));
|
||||
},
|
||||
importToolbox: async (file, gameId = "") => {
|
||||
try {
|
||||
return await importToolbox(file, gameId);
|
||||
|
|
@ -1070,6 +999,26 @@ function RichText({ text }) {
|
|||
|
||||
function ToolboxesPage({ siteContent, toolboxes, getToolboxGame, actions }) {
|
||||
const content = siteContent.toolboxes;
|
||||
const updateToolboxOrder = actions.updateToolboxOrder;
|
||||
const {
|
||||
draggingId: draggingToolboxId,
|
||||
dropTarget,
|
||||
startDrag: startToolboxDrag
|
||||
} = usePointerReorder({
|
||||
targetSelector: ".toolbox-card",
|
||||
getTargetId: (target) => target.dataset.toolboxId,
|
||||
getPlacement: (event, target) => {
|
||||
const rect = target.getBoundingClientRect();
|
||||
return event.clientY > rect.top + rect.height / 2 || event.clientX > rect.left + rect.width / 2 ? "after" : "before";
|
||||
},
|
||||
onMove: (draggingId, targetId, placement) => {
|
||||
const nextIds = toolboxes.map((toolbox) => toolbox.id).filter((id) => id !== draggingId);
|
||||
const targetIndex = nextIds.indexOf(targetId);
|
||||
nextIds.splice(placement === "after" ? targetIndex + 1 : targetIndex, 0, draggingId);
|
||||
updateToolboxOrder(nextIds);
|
||||
}
|
||||
});
|
||||
|
||||
return (
|
||||
<div className="toolbox-page">
|
||||
<section className="page-hero">
|
||||
|
|
@ -1091,7 +1040,17 @@ function ToolboxesPage({ siteContent, toolboxes, getToolboxGame, actions }) {
|
|||
</section>
|
||||
<section className="cards">
|
||||
<StorageHelpCard help={content.storageHelp} />
|
||||
{toolboxes.length ? toolboxes.map((toolbox) => <ToolboxCard key={toolbox.id} toolbox={toolbox} game={getToolboxGame(toolbox)} actions={actions} />) : (
|
||||
{toolboxes.length ? toolboxes.map((toolbox) => (
|
||||
<ToolboxCard
|
||||
key={toolbox.id}
|
||||
toolbox={toolbox}
|
||||
game={getToolboxGame(toolbox)}
|
||||
actions={actions}
|
||||
draggingToolboxId={draggingToolboxId}
|
||||
dropTarget={dropTarget}
|
||||
onDragStart={startToolboxDrag}
|
||||
/>
|
||||
)) : (
|
||||
<div className="empty"><h2>{content.emptyTitle}</h2><p>{content.emptyText}</p></div>
|
||||
)}
|
||||
</section>
|
||||
|
|
@ -1117,11 +1076,30 @@ function StorageHelpCard({ help }) {
|
|||
);
|
||||
}
|
||||
|
||||
function ToolboxCard({ toolbox, game, actions }) {
|
||||
function ToolboxCard({ toolbox, game, actions, draggingToolboxId, dropTarget, onDragStart }) {
|
||||
const gameCoverImage = getGameCardCover(game);
|
||||
const coverImage = gameCoverImage || toolbox.icon || DEFAULT_TOOLBOX_ICON;
|
||||
const isDragging = draggingToolboxId === toolbox.id;
|
||||
const isDropTarget = dropTarget.id === toolbox.id;
|
||||
const className = [
|
||||
"card",
|
||||
"toolbox-card",
|
||||
isDragging ? "is-dragging" : "",
|
||||
isDropTarget ? "is-drop-target" : "",
|
||||
isDropTarget && dropTarget.placement === "after" ? "drop-after" : ""
|
||||
].filter(Boolean).join(" ");
|
||||
|
||||
return (
|
||||
<article className="card toolbox-card">
|
||||
<article className={className} data-toolbox-id={toolbox.id}>
|
||||
<button
|
||||
className="toolbox-card-drag-handle"
|
||||
type="button"
|
||||
onPointerDown={(event) => onDragStart(event, toolbox.id)}
|
||||
aria-label={`Déplacer ${toolbox.name}`}
|
||||
title="Déplacer"
|
||||
>
|
||||
<Icon name="drag" />
|
||||
</button>
|
||||
<a
|
||||
className={`card-cover toolbox-card-cover-link ${gameCoverImage ? "toolbox-card-cover" : "toolbox-icon-cover"}`}
|
||||
href={`#/toolbox/${toolbox.id}`}
|
||||
|
|
|
|||
|
|
@ -79,6 +79,39 @@
|
|||
0 0 34px rgba(196, 181, 253, 0.12);
|
||||
}
|
||||
|
||||
.compact-data-card {
|
||||
overflow: hidden;
|
||||
border: 1px solid transparent;
|
||||
border-radius: var(--radius-md);
|
||||
background:
|
||||
linear-gradient(rgba(17, 20, 34, 0.93), rgba(17, 20, 34, 0.93)) padding-box,
|
||||
radial-gradient(circle at 100% 0%, rgba(34, 211, 238, 0.24), transparent 24%) border-box,
|
||||
linear-gradient(135deg, rgba(246, 196, 83, 0.34) 0%, rgba(246, 196, 83, 0.2) 54%, rgba(34, 211, 238, 0.22) 100%) border-box;
|
||||
box-shadow: var(--shadow-sm);
|
||||
transition:
|
||||
transform var(--duration-fast) var(--ease-standard),
|
||||
border-color var(--duration-fast) var(--ease-standard),
|
||||
background-color var(--duration-fast) var(--ease-standard);
|
||||
}
|
||||
|
||||
@supports (corner-shape: scoop) {
|
||||
.compact-data-card {
|
||||
corner-shape: scoop;
|
||||
}
|
||||
}
|
||||
|
||||
.compact-data-card:hover {
|
||||
transform: none;
|
||||
border-color: transparent;
|
||||
background:
|
||||
linear-gradient(rgba(20, 23, 39, 0.96), rgba(20, 23, 39, 0.96)) padding-box,
|
||||
linear-gradient(135deg, rgba(139, 92, 246, 0.62), rgba(196, 181, 253, 0.42)) border-box;
|
||||
box-shadow:
|
||||
var(--shadow-sm),
|
||||
0 0 14px rgba(139, 92, 246, 0.12),
|
||||
0 0 22px rgba(196, 181, 253, 0.07);
|
||||
}
|
||||
|
||||
.feature {
|
||||
display: grid;
|
||||
gap: 8px;
|
||||
|
|
@ -114,6 +147,7 @@
|
|||
}
|
||||
|
||||
.toolbox-card {
|
||||
position: relative;
|
||||
display: flex;
|
||||
min-height: 292px;
|
||||
flex-direction: column;
|
||||
|
|
@ -157,6 +191,57 @@
|
|||
padding-top: var(--space-5);
|
||||
}
|
||||
|
||||
.toolbox-card-drag-handle {
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
left: 10px;
|
||||
z-index: 3;
|
||||
display: inline-grid;
|
||||
width: 34px;
|
||||
height: 34px;
|
||||
place-items: center;
|
||||
padding: 0;
|
||||
border-color: rgba(165, 180, 252, 0.12);
|
||||
background: rgba(7, 10, 24, 0.42);
|
||||
color: var(--color-text-muted);
|
||||
cursor: grab;
|
||||
opacity: 0.72;
|
||||
touch-action: none;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.toolbox-card-drag-handle .ui-icon {
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
}
|
||||
|
||||
.toolbox-card:hover .toolbox-card-drag-handle,
|
||||
.toolbox-card:focus-within .toolbox-card-drag-handle {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.toolbox-card-drag-handle:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
|
||||
.toolbox-card.is-dragging {
|
||||
cursor: grabbing;
|
||||
opacity: 0.58;
|
||||
transform: scale(0.99);
|
||||
}
|
||||
|
||||
.toolbox-card.is-drop-target {
|
||||
box-shadow:
|
||||
var(--shadow-sm),
|
||||
inset 3px 0 0 rgba(246, 196, 83, 0.82);
|
||||
}
|
||||
|
||||
.toolbox-card.is-drop-target.drop-after {
|
||||
box-shadow:
|
||||
var(--shadow-sm),
|
||||
inset -3px 0 0 rgba(246, 196, 83, 0.82);
|
||||
}
|
||||
|
||||
.toolbox-page {
|
||||
display: flex;
|
||||
min-height: calc(100vh - 68px - var(--space-8) - var(--space-12));
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@
|
|||
color: var(--color-text-primary);
|
||||
}
|
||||
|
||||
.mhwilds-home-card .diablo4-home-mark {
|
||||
.game-home-card .diablo4-home-mark {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
@use "mixins";
|
||||
|
||||
.mhwilds-home-grid {
|
||||
.game-home-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(240px, 380px));
|
||||
justify-content: center;
|
||||
|
|
@ -8,7 +8,7 @@
|
|||
margin-top: var(--space-6);
|
||||
}
|
||||
|
||||
.mhwilds-home-card {
|
||||
.game-home-card {
|
||||
overflow: hidden;
|
||||
border-color: transparent;
|
||||
border-radius: var(--radius-md);
|
||||
|
|
@ -21,12 +21,12 @@
|
|||
}
|
||||
|
||||
@supports (corner-shape: scoop) {
|
||||
.mhwilds-home-card {
|
||||
.game-home-card {
|
||||
corner-shape: scoop;
|
||||
}
|
||||
}
|
||||
|
||||
.mhwilds-home-card:hover {
|
||||
.game-home-card:hover {
|
||||
transform: none;
|
||||
border-color: transparent;
|
||||
background:
|
||||
|
|
@ -38,7 +38,7 @@
|
|||
0 0 34px rgba(196, 181, 253, 0.12);
|
||||
}
|
||||
|
||||
.mhwilds-home-card img {
|
||||
.game-home-card img {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 120px;
|
||||
|
|
@ -48,31 +48,31 @@
|
|||
background: rgba(5, 7, 17, 0.28);
|
||||
}
|
||||
|
||||
.mhwilds-home-card strong,
|
||||
.mhwilds-home-card span {
|
||||
.game-home-card strong,
|
||||
.game-home-card span {
|
||||
margin-inline: var(--space-5);
|
||||
}
|
||||
|
||||
.mhwilds-home-card strong {
|
||||
.game-home-card strong {
|
||||
margin-top: var(--space-4);
|
||||
}
|
||||
|
||||
.mhwilds-home-card span {
|
||||
.game-home-card span {
|
||||
margin-bottom: var(--space-5);
|
||||
}
|
||||
|
||||
.mhwilds-heading p {
|
||||
.game-heading p {
|
||||
max-width: 70ch;
|
||||
}
|
||||
|
||||
.mhwilds-title-row {
|
||||
.game-title-row {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.mhwilds-title-row h1 {
|
||||
.game-title-row h1 {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
|
|
@ -89,7 +89,7 @@
|
|||
font-weight: 800;
|
||||
}
|
||||
|
||||
.mhwilds-layout {
|
||||
.game-layout {
|
||||
display: grid;
|
||||
grid-template-columns: minmax(240px, 300px) minmax(0, 1fr);
|
||||
gap: var(--space-5);
|
||||
|
|
@ -97,7 +97,7 @@
|
|||
align-items: start;
|
||||
}
|
||||
|
||||
.mhwilds-filters {
|
||||
.game-filters {
|
||||
position: sticky;
|
||||
top: 92px;
|
||||
}
|
||||
|
|
@ -223,7 +223,7 @@
|
|||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.mhwilds-grid {
|
||||
.game-grid {
|
||||
display: grid;
|
||||
gap: var(--space-4);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -143,12 +143,12 @@
|
|||
display: contents;
|
||||
}
|
||||
|
||||
.mhwilds-home-grid,
|
||||
.mhwilds-layout {
|
||||
.game-home-grid,
|
||||
.game-layout {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.mhwilds-filters {
|
||||
.game-filters {
|
||||
position: static;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue