change json format & add diablo4
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This commit is contained in:
Shinuwa 2026-07-22 21:21:02 +02:00
parent e65c74ea0a
commit 34523e78b1
33 changed files with 5849 additions and 3431 deletions

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@ -1,4 +1,5 @@
import { GamesPage } from "./GamesPage.jsx";
import { Diablo4Page } from "./diablo4/Diablo4Page.jsx";
import { MhwildsPage } from "./mhwilds/MhwildsPage.jsx";
export function GameRoute(props) {
@ -7,6 +8,7 @@ export function GameRoute(props) {
const heroStyle = game?.images?.heroBg ? { "--game-hero-image": `url("${game.images.heroBg}")` } : undefined;
if (!game) return <GamesPage {...props} />;
if (game.id === "diablo4") return <Diablo4Page {...props} game={game} />;
if (game.id === "mhwilds") return <MhwildsPage {...props} game={game} />;
return (

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@ -20,7 +20,11 @@ export function GamesPage({ siteContent, games, gamesError }) {
title={`Ouvrir ${game.title}`}
style={{ "--game-cover": game.cover || "var(--gradient-nebula)" }}
>
<img src={game.images?.cardCover || game.image || ""} alt={game.title} loading="lazy" />
{game.images?.cardCover || game.image ? (
<img src={game.images?.cardCover || game.image} alt={game.title} loading="lazy" />
) : (
<span className="game-card-placeholder" aria-hidden="true">{game.title}</span>
)}
</a>
<div className="card-body">
<p className="eyebrow">{game.eyebrow || "Guide de jeu"}</p>

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@ -0,0 +1,22 @@
import { getCategoryIconStyle, getCategoryLabel } from "./utils.js";
export function Diablo4AffixCard({ affix, categoryMap }) {
return (
<article className="mhwilds-card diablo4-affix-card">
<div className="diablo4-affix-card-body">
<h2>{affix.label}</h2>
<div className="diablo4-category-list" aria-label="Catégories">
{(affix.categories || []).map((categoryId) => {
const category = categoryMap[categoryId] || categoryId;
return (
<span className={`tone-${category.tone || "default"}`} key={categoryId}>
<span className="diablo4-category-icon" aria-hidden="true" style={getCategoryIconStyle(category)} />
{getCategoryLabel(category)}
</span>
);
})}
</div>
</div>
</article>
);
}

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@ -0,0 +1,58 @@
import { Icon } from "../../../components/Icon.jsx";
import { getCategoryIconStyle, getCategoryId, getCategoryLabel } from "./utils.js";
export function Diablo4Filters({ options, filters, setFilters }) {
const selected = new Set(filters.categories || []);
const logicLabel = filters.logic === "or" ? "Ou" : "Et";
return (
<div className="filter-panel">
<div className="filter-panel-head">
<div>
<p className="eyebrow">Filtres</p>
<h2>Catégories</h2>
</div>
<button
className="filter-reset-button"
onClick={() => setFilters((state) => ({ ...state, diablo4: { name: "", categories: [], logic: "and" } }))}
aria-label="Réinitialiser"
title="Réinitialiser"
>
<Icon name="rubber" />
</button>
</div>
<label className="field compact">
<span>Nom</span>
<input
value={filters.name}
placeholder="Rechercher..."
onChange={(event) => setFilters((state) => ({ ...state, diablo4: { ...state.diablo4, name: event.target.value } }))}
/>
</label>
<div className="filter-logic">
<span>Correspondance</span>
<button onClick={() => setFilters((state) => ({ ...state, diablo4: { ...state.diablo4, logic: state.diablo4.logic === "and" ? "or" : "and" } }))}>
{logicLabel}
</button>
</div>
<div className="filter-options legacy-scrollbar">
{options.map((option) => (
<label className={`filter-chip diablo4-filter-chip tone-${option.tone || "default"} ${selected.has(getCategoryId(option)) ? "active" : ""}`} key={getCategoryId(option)}>
<input
type="checkbox"
checked={selected.has(getCategoryId(option))}
onChange={(event) => setFilters((state) => {
const values = new Set(state.diablo4.categories || []);
if (event.target.checked) values.add(getCategoryId(option));
else values.delete(getCategoryId(option));
return { ...state, diablo4: { ...state.diablo4, categories: [...values] } };
})}
/>
<span className="diablo4-category-icon" aria-hidden="true" style={getCategoryIconStyle(option)} />
<span>{getCategoryLabel(option)}</span>
</label>
))}
</div>
</div>
);
}

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@ -0,0 +1,45 @@
import { useMemo } from "react";
import { Diablo4AffixCard } from "./Diablo4AffixCard.jsx";
import { Diablo4Filters } from "./Diablo4Filters.jsx";
import { getCategoryLabel, getFilteredDiablo4Affixes } from "./utils.js";
export function Diablo4Listing({ diablo4, filters, setFilters }) {
const activeFilters = filters.diablo4;
const options = [...(diablo4.filterOptions.affixes || [])].sort((a, b) => getCategoryLabel(a).localeCompare(getCategoryLabel(b), "fr"));
const visible = useMemo(
() => getFilteredDiablo4Affixes({ affixes: diablo4.affixes, filters: activeFilters }),
[diablo4.affixes, activeFilters]
);
return (
<>
<section className="page-heading mhwilds-heading">
<div>
<p className="eyebrow">Diablo IV</p>
<div className="mhwilds-title-row">
<h1>Affixes</h1>
<span className="results-count">{visible.length} / {diablo4.affixes.length}</span>
</div>
<p>Filtrez les affixes par nom et catégories pour retrouver rapidement les statistiques utiles à votre build.</p>
</div>
</section>
<section className="mhwilds-layout diablo4-layout" data-game-category="diablo4-affixes">
<aside className="mhwilds-filters">
<Diablo4Filters options={options} filters={activeFilters} setFilters={setFilters} />
</aside>
<section className="mhwilds-results" aria-live="polite">
<div className="mhwilds-grid diablo4-affix-grid">
{visible.length ? visible.map((affix) => (
<Diablo4AffixCard key={affix.id} affix={affix} categoryMap={diablo4.categoryMap} />
)) : (
<div className="empty">
<h2>Aucun résultat</h2>
<p>Ajustez la recherche ou réinitialisez les filtres actifs.</p>
</div>
)}
</div>
</section>
</section>
</>
);
}

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@ -0,0 +1,22 @@
export function Diablo4Overview({ game }) {
const heroStyle = game?.images?.heroBg ? { "--game-hero-image": `url("${game.images.heroBg}")` } : undefined;
return (
<>
<section className="game-hero" style={heroStyle}>
<div>
<p className="eyebrow">Guide de jeu</p>
<h1>Diablo IV</h1>
<p>Consultez rapidement les affixes et leurs catégories pour préparer vos builds sans quitter votre session.</p>
</div>
</section>
<section className="mhwilds-home-grid diablo4-home-grid">
<a className="feature mhwilds-home-card diablo4-home-card" href="#/games/diablo4/affixes">
<span className="diablo4-home-mark" aria-hidden="true" />
<strong>Affixes</strong>
<span>Recherche et filtres par catégorie pour retrouver les statistiques utiles.</span>
</a>
</section>
</>
);
}

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@ -0,0 +1,38 @@
import { Diablo4Listing } from "./Diablo4Listing.jsx";
import { Diablo4Overview } from "./Diablo4Overview.jsx";
export function Diablo4Page({ category, game, diablo4, filters, setFilters }) {
const activeCategory = category === "affixes" ? category : "";
const heroStyle = game?.images?.heroBg ? { "--game-hero-image": `url("${game.images.heroBg}")` } : undefined;
if (!diablo4.loaded) {
return (
<>
<section className="game-hero" style={heroStyle}>
<div>
<p className="eyebrow">Diablo IV</p>
<h1>Diablo IV</h1>
<p>Chargement des affixes et filtres associés.</p>
</div>
</section>
<section className="empty">
<h2>Chargement</h2>
<p>Préparation des données locales...</p>
</section>
</>
);
}
if (diablo4.error) {
return (
<section className="empty">
<h1>Impossible de charger Diablo IV</h1>
<p>{diablo4.error}</p>
</section>
);
}
if (!activeCategory) return <Diablo4Overview game={game} />;
return <Diablo4Listing diablo4={diablo4} filters={filters} setFilters={setFilters} />;
}

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@ -0,0 +1,36 @@
export function normalizeText(value) {
return String(value || "").trim().toLowerCase().normalize("NFD").replace(/[\u0300-\u036f]/g, "").replace(/\s+/g, " ");
}
export function formatCategory(value) {
return String(value || "").replace(/_/g, " ");
}
export function getCategoryId(category) {
return typeof category === "string" ? category : category?.id || "";
}
export function getCategoryLabel(category) {
return typeof category === "string" ? formatCategory(category) : category?.label || formatCategory(category?.id);
}
export function getCategoryIconStyle(category) {
const icon = typeof category === "string" ? "" : category?.icon;
return icon ? { "--diablo4-category-icon": `url("/static/img/diablo4/${icon}.svg")` } : undefined;
}
export function getFilteredDiablo4Affixes({ affixes, filters }) {
const selected = filters.categories || [];
const search = normalizeText(filters.name);
return affixes.filter((affix) => {
const nameMatches = !search || normalizeText(affix.label).includes(search) || normalizeText(affix.id).includes(search);
if (!nameMatches) return false;
if (!selected.length) return true;
const categories = affix.categories || [];
return filters.logic === "or" && selected.length >= 2
? selected.some((category) => categories.includes(category))
: selected.every((category) => categories.includes(category));
});
}

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@ -3,7 +3,7 @@ import { assetPath } from "./utils.js";
export function MhwildsFilters({ category, filterKey, options, filters, setFilters, t }) {
const activeFilters = filters[category];
const selected = new Set(activeFilters[filterKey]);
const selected = new Set(activeFilters[filterKey] || []);
const logicLabel = activeFilters.logic === "or" ? t("or", { capitalize: true }) : t("and", { capitalize: true });
const updateCategory = (updater) => setFilters((state) => ({ ...state, [category]: updater(state[category]) }));

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@ -2,15 +2,17 @@ import { useMemo } from "react";
import { EndemicCard } from "./cards/EndemicCard.jsx";
import { MonsterCard } from "./cards/MonsterCard.jsx";
import { MhwildsFilters } from "./MhwildsFilters.jsx";
import { getFilteredMhwildsItems, getUniqueConditionValues } from "./utils.js";
import { getFilteredMhwildsItems, getMhwildsFilterKey, getUniqueConditionValues } from "./utils.js";
export function MhwildsListing({ category, mhwilds, filters, setFilters, t }) {
const isMonsters = category === "monsters";
const filterKey = isMonsters ? "weaknesses" : "locations";
const filterKey = getMhwildsFilterKey(category, mhwilds);
const items = isMonsters ? mhwilds.monsters : mhwilds.endemic;
const options = getUniqueConditionValues(items, filterKey, t);
const visible = useMemo(() => getFilteredMhwildsItems({ category, mhwilds, filters, t }), [category, mhwilds, filters, t]);
const label = isMonsters ? t("monsters", { capitalize: true }) : t("endemic life", { capitalize: true });
const options = (mhwilds.filterOptions?.[category]?.length ? mhwilds.filterOptions[category] : getUniqueConditionValues(items, filterKey, t))
.filter((value) => value !== "none")
.sort((a, b) => t(a).localeCompare(t(b), "fr"));
const visible = useMemo(() => getFilteredMhwildsItems({ category, filterKey, mhwilds, filters, t }), [category, filterKey, mhwilds, filters, t]);
const label = isMonsters ? t("monsters", { capitalize: true }) : t("endemic_life", { capitalize: true });
return (
<>

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@ -1,16 +1,23 @@
import { assetPath } from "../utils.js";
const PHYSICAL_COLUMNS = ["cut", "blunt", "ammo"];
const ELEMENTAL_COLUMNS = ["fire", "water", "thunder", "ice", "dragon"];
const COLUMNS = ["name", ...PHYSICAL_COLUMNS, ...ELEMENTAL_COLUMNS];
function hitzoneValue(row, column) {
if (column === "name") return row.name;
return row.physical?.[column] ?? row.elemental?.[column];
}
export function DamageTable({ rows, t }) {
if (!rows.length) return null;
const columns = Object.keys(rows[0]);
return (
<div className="damage-table-wrap legacy-scrollbar">
<table className="damage-table">
<thead>
<tr>
{columns.map((column) => (
{COLUMNS.map((column) => (
<th key={column}>
{column === "name" ? "" : <img src={assetPath(column)} alt={t(column, { capitalize: true })} title={t(column, { capitalize: true })} />}
</th>
@ -20,10 +27,10 @@ export function DamageTable({ rows, t }) {
<tbody>
{rows.map((row, rowIndex) => (
<tr key={`${row.name}-${rowIndex}`}>
{columns.map((column) => column === "name" ? (
<td key={column} title={t(row[column], { capitalize: true })}>{t(row[column], { capitalize: true })}</td>
{COLUMNS.map((column) => column === "name" ? (
<td key={column} title={t(row.name, { capitalize: true })}>{t(row.name, { capitalize: true })}</td>
) : (
<td key={column}><img src={assetPath(`${row[column]}-stars`)} alt={`${row[column]} étoiles`} /></td>
<td key={column}><img src={assetPath(`${hitzoneValue(row, column)}-stars`)} alt={`${hitzoneValue(row, column)} étoiles`} /></td>
))}
</tr>
))}

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@ -4,7 +4,10 @@ import { assetPath, getConditionValues, normalizeText } from "../utils.js";
export function EndemicCard({ item, t }) {
const locations = getConditionValues(item.locations);
const description = t(item.description);
const hasDescription = normalizeText(description) && normalizeText(description) !== normalizeText("à compléter");
const normalizedDescription = normalizeText(description);
const hasDescription = normalizedDescription
&& normalizedDescription !== normalizeText("à compléter")
&& normalizedDescription !== normalizeText("to be completed");
return (
<article className="mhwilds-card endemic-card">

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@ -45,7 +45,7 @@ export function MonsterCard({ monster, t }) {
<p className="eyebrow">Détails</p>
<h2>{t(monster.name, { capitalize: true })}</h2>
</div>
<DamageTable rows={monster.damage || []} t={t} />
<DamageTable rows={monster.hitzones || []} t={t} />
</div>
</div>
</article>

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@ -1,7 +1,7 @@
const MHWILDS_IMG_PATH = "/static/img/mhwilds";
export function assetPath(name) {
return encodeURI(`${MHWILDS_IMG_PATH}/${name}.png`);
return encodeURI(`${MHWILDS_IMG_PATH}/${String(name || "").replace(/_/g, " ")}.png`);
}
export function normalizeText(value) {
@ -18,11 +18,16 @@ export function getUniqueConditionValues(items, property, translate) {
.sort((a, b) => translate(a).localeCompare(translate(b), "fr"));
}
export function getFilteredMhwildsItems({ category, mhwilds, filters, t }) {
export function getMhwildsFilterKey(category, mhwilds) {
const optionKey = mhwilds.filterOptionKeys?.[category];
if (optionKey === "elements") return "weaknesses";
return optionKey || (category === "monsters" ? "weaknesses" : "locations");
}
export function getFilteredMhwildsItems({ category, filterKey, mhwilds, filters, t }) {
const items = category === "monsters" ? mhwilds.monsters : mhwilds.endemic;
const activeFilters = filters[category];
const filterKey = category === "monsters" ? "weaknesses" : "locations";
const selected = activeFilters[filterKey];
const selected = activeFilters[filterKey] || [];
const search = normalizeText(activeFilters.name);
return items.filter((item) => {

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@ -594,10 +594,29 @@ function App() {
const [siteContent, setSiteContent] = useState(DEFAULT_SITE_CONTENT);
const [games, setGames] = useState([]);
const [gamesError, setGamesError] = useState("");
const [mhwilds, setMhwilds] = useState({ loaded: false, loading: false, error: "", translations: {}, monsters: [], endemic: [] });
const [mhwilds, setMhwilds] = useState({
loaded: false,
loading: false,
error: "",
translations: {},
monsters: [],
endemic: [],
filterOptions: { monsters: [], endemic: [] },
filterOptionKeys: { monsters: "", endemic: "" }
});
const [diablo4, setDiablo4] = useState({
loaded: false,
loading: false,
error: "",
affixes: [],
filterOptions: { affixes: [] },
categoryMap: {},
filterOptionKeys: { affixes: "" }
});
const [filters, setFilters] = useState({
monsters: { name: "", weaknesses: [], logic: "and" },
endemic: { name: "", locations: [], logic: "and" }
endemic: { name: "", locations: [], logic: "and" },
diablo4: { name: "", categories: [], logic: "and" }
});
const [confirmModal, setConfirmModal] = useState(null);
const [createModal, setCreateModal] = useState(null);
@ -636,19 +655,68 @@ function App() {
endemicResponse.json(),
translationsResponse.json()
]);
const monsterFilterKey = Object.keys(monstersJson).find((key) => key !== "monsters") || "";
const endemicFilterKey = Object.keys(endemicJson).find((key) => key !== "endemicLife" && key !== "aquaticLife") || "";
setMhwilds({
loaded: true,
loading: false,
error: "",
translations,
monsters: monstersJson.monsters || [],
endemic: [...(endemicJson.endemicLife || []), ...(endemicJson.aquaticLife || [])]
endemic: [...(endemicJson.endemicLife || []), ...(endemicJson.aquaticLife || [])],
filterOptions: {
monsters: monstersJson[monsterFilterKey] || [],
endemic: endemicJson[endemicFilterKey] || []
},
filterOptionKeys: {
monsters: monsterFilterKey,
endemic: endemicFilterKey
}
});
}).catch((error) => setMhwilds({ loaded: true, loading: false, error: error.message, translations: {}, monsters: [], endemic: [] }));
}).catch((error) => setMhwilds({
loaded: true,
loading: false,
error: error.message,
translations: {},
monsters: [],
endemic: [],
filterOptions: { monsters: [], endemic: [] },
filterOptionKeys: { monsters: "", endemic: "" }
}));
}, [route, mhwilds.loaded, mhwilds.loading]);
useEffect(() => {
if (!route.startsWith("/games/diablo4") || diablo4.loaded || diablo4.loading) return;
setDiablo4((state) => ({ ...state, loading: true }));
fetch("/data/diablo4/affixes_types.json")
.then(async (response) => {
if (!response.ok) throw new Error("Impossible de charger les données Diablo IV.");
const payload = await response.json();
const filterKey = Object.keys(payload).find((key) => key !== "affixes") || "";
const categories = payload[filterKey] || [];
setDiablo4({
loaded: true,
loading: false,
error: "",
affixes: payload.affixes || [],
filterOptions: { affixes: categories },
categoryMap: Object.fromEntries(categories.map((category) => [category.id, category])),
filterOptionKeys: { affixes: filterKey }
});
})
.catch((error) => setDiablo4({
loaded: true,
loading: false,
error: error.message,
affixes: [],
filterOptions: { affixes: [] },
categoryMap: {},
filterOptionKeys: { affixes: "" }
}));
}, [route, diablo4.loaded, diablo4.loading]);
const t = (key, { capitalize = false } = {}) => {
const value = mhwilds.translations[key] || key;
const value = mhwilds.translations[key] || String(key || "").replace(/_/g, " ");
return capitalize ? value.charAt(0).toUpperCase() + value.slice(1) : value;
};
const getGame = (gameId) => games.find((item) => item.id === gameId);
@ -829,6 +897,7 @@ function App() {
games={games}
gamesError={gamesError}
mhwilds={mhwilds}
diablo4={diablo4}
filters={filters}
setFilters={setFilters}
t={t}

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@ -0,0 +1,188 @@
.game-card-placeholder {
display: grid;
width: 100%;
height: 100%;
min-height: inherit;
place-items: center;
background:
radial-gradient(circle at 78% 22%, rgba(246, 196, 83, 0.18), transparent 28%),
radial-gradient(circle at 22% 70%, rgba(139, 92, 246, 0.28), transparent 38%),
linear-gradient(135deg, rgba(16, 20, 38, 0.92), rgba(53, 18, 45, 0.76));
color: var(--color-text-primary);
font-size: clamp(1.8rem, 5vw, 3.3rem);
font-weight: 900;
letter-spacing: 0;
}
.diablo4-home-mark {
display: grid;
width: 100%;
height: 120px;
margin: 0;
place-items: center;
border-bottom: 1px solid rgba(246, 196, 83, 0.42);
background: rgba(5, 7, 17, 0.28);
color: var(--color-text-primary);
}
.mhwilds-home-card .diablo4-home-mark {
margin: 0;
}
.diablo4-home-mark::before {
content: "";
display: block;
width: 72px;
height: 72px;
background: currentColor;
filter: drop-shadow(0 16px 24px rgba(0, 0, 0, 0.44));
mask: url("/static/img/diablo4/cube.svg") center / contain no-repeat;
}
.diablo4-affix-grid {
grid-template-columns: repeat(auto-fill, minmax(230px, 1fr));
}
.diablo4-affix-card {
min-height: 158px;
}
.diablo4-affix-card-body {
display: flex;
min-height: 100%;
flex-direction: column;
gap: 10px;
padding: var(--space-4);
}
.diablo4-affix-card h2 {
margin: 0;
font-size: 1rem;
line-height: 1.25;
}
.diablo4-category-list {
display: flex;
flex-wrap: nowrap;
gap: 4px;
margin-top: auto;
}
.diablo4-category-list > span {
display: inline-flex;
min-height: 23px;
align-items: center;
gap: 4px;
border: 1px solid rgba(246, 196, 83, 0.22);
border-radius: var(--radius-pill);
background: rgba(246, 196, 83, 0.08);
color: var(--color-text-secondary);
font-size: 0.68rem;
font-weight: 800;
padding: 2px 6px;
text-transform: capitalize;
white-space: nowrap;
}
.diablo4-filter-chip {
grid-template-columns: 18px 22px 1fr;
}
.diablo4-filter-chip span {
text-transform: capitalize;
}
.diablo4-category-icon {
display: inline-block;
width: 18px;
height: 18px;
flex: 0 0 18px;
background: currentColor;
mask: var(--diablo4-category-icon) center / contain no-repeat;
}
.diablo4-filter-chip .diablo4-category-icon {
width: 22px;
height: 22px;
flex-basis: 22px;
}
.diablo4-category-list .diablo4-category-icon {
width: 12px;
height: 12px;
flex-basis: 12px;
color: var(--color-text-primary);
}
.tone-purple .diablo4-category-icon {
color: #c4b5fd;
}
.diablo4-category-list .tone-purple {
border-color: rgba(168, 85, 247, 0.3);
background: rgba(168, 85, 247, 0.1);
}
.tone-gold .diablo4-category-icon {
color: #f6c453;
}
.diablo4-category-list .tone-gold {
border-color: rgba(246, 196, 83, 0.34);
background: rgba(246, 196, 83, 0.1);
}
.tone-blue .diablo4-category-icon {
color: #93c5fd;
}
.diablo4-category-list .tone-blue {
border-color: rgba(96, 165, 250, 0.34);
background: rgba(96, 165, 250, 0.1);
}
.tone-yellow .diablo4-category-icon {
color: #fde047;
}
.diablo4-category-list .tone-yellow {
border-color: rgba(250, 204, 21, 0.34);
background: rgba(250, 204, 21, 0.1);
}
.tone-red .diablo4-category-icon {
color: #f87171;
}
.diablo4-category-list .tone-red {
border-color: rgba(248, 113, 113, 0.34);
background: rgba(248, 113, 113, 0.1);
}
.tone-violet .diablo4-category-icon {
color: #a78bfa;
}
.diablo4-category-list .tone-violet {
border-color: rgba(139, 92, 246, 0.34);
background: rgba(139, 92, 246, 0.1);
}
.tone-green .diablo4-category-icon {
color: #86efac;
}
.diablo4-category-list .tone-green {
border-color: rgba(74, 222, 128, 0.34);
background: rgba(74, 222, 128, 0.1);
}
.diablo4-category-list .tone-purple .diablo4-category-icon,
.diablo4-category-list .tone-gold .diablo4-category-icon,
.diablo4-category-list .tone-blue .diablo4-category-icon,
.diablo4-category-list .tone-yellow .diablo4-category-icon,
.diablo4-category-list .tone-red .diablo4-category-icon,
.diablo4-category-list .tone-violet .diablo4-category-icon,
.diablo4-category-list .tone-green .diablo4-category-icon {
color: var(--color-text-primary);
}

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@ -1,4 +1,6 @@
.game-card .card-cover {
display: block;
height: 170px;
min-height: 170px;
}

View file

@ -2,7 +2,7 @@
.mhwilds-home-grid {
display: grid;
grid-template-columns: repeat(2, minmax(240px, 380px));
grid-template-columns: repeat(auto-fit, minmax(240px, 380px));
justify-content: center;
gap: var(--space-4);
margin-top: var(--space-6);

View file

@ -9,4 +9,5 @@
@use "toolboxes";
@use "overlays";
@use "mhwilds";
@use "diablo4";
@use "responsive";