import { Client, Collection, GatewayIntentBits } from "discord.js"; import fs from "fs"; import path from "path"; import { fileURLToPath } from "url"; import { config } from "./src/config.js"; import { MusicQueue } from "./src/music/queue.js"; import { startWebServer } from "./src/web/server.js"; const __filename = fileURLToPath(import.meta.url); const __dirname = path.dirname(__filename); const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates], }); client.commands = new Collection(); const foldersPath = path.join(__dirname, "src/commands"); const commandFolders = fs.readdirSync(foldersPath); for (const folder of commandFolders) { if (folder.indexOf("[disabled]") === -1 || config.environnement === "test") { const commandsPath = path.join(foldersPath, folder); const commandFiles = fs .readdirSync(commandsPath) .filter((file) => file.endsWith(".js")); for (const file of commandFiles) { const filePath = path.join(commandsPath, file); const commandFile = await import(filePath); if ("data" in commandFile.command && "execute" in commandFile.command) { client.commands.set(commandFile.command.data.name, commandFile); } else { console.log( `[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.` ); } } } } const eventsPath = path.join(__dirname, "src/events"); const eventFiles = fs .readdirSync(eventsPath) .filter((file) => file.endsWith(".js")); for (const file of eventFiles) { const filePath = path.join(eventsPath, file); const eventFile = await import(filePath); if (eventFile.event.once) { client.once(eventFile.event.name, (...args) => eventFile.event.execute(...args) ); } else { client.on(eventFile.event.name, (...args) => eventFile.event.execute(...args) ); } } const musicQueue = new MusicQueue(client); await client.login(config.token); const { server } = startWebServer({ queue: musicQueue }); server.on("error", (error) => { console.error("HTTP server error", error); }); let shuttingDown = false; async function shutdown(signal) { if (shuttingDown) return; shuttingDown = true; console.log(`[${new Date().toLocaleString()}] Shutting down (${signal})`); musicQueue.shutdown(); client.destroy(); const forceExit = setTimeout(() => process.exit(1), 10_000); forceExit.unref(); server.close(() => { clearTimeout(forceExit); }); } process.once("SIGTERM", () => void shutdown("SIGTERM")); process.once("SIGINT", () => void shutdown("SIGINT")); process.on("unhandledRejection", (error) => { console.error("Unhandled promise rejection", error); }); export { client, musicQueue };