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#!/usr/bin/env python3
"""
OpenAI YAML Generator - Creates agents/openai.yaml for a skill folder.
Usage:
generate_openai_yaml.py <skill_dir> [--name <skill_name>] [--interface key=value]
"""
import argparse
import re
import sys
from pathlib import Path
ACRONYMS = {
"GH",
"MCP",
"API",
"CI",
"CLI",
"LLM",
"PDF",
"PR",
"UI",
"URL",
"SQL",
}
BRANDS = {
"openai": "OpenAI",
"openapi": "OpenAPI",
"github": "GitHub",
"pagerduty": "PagerDuty",
"datadog": "DataDog",
"sqlite": "SQLite",
"fastapi": "FastAPI",
}
SMALL_WORDS = {"and", "or", "to", "up", "with"}
ALLOWED_INTERFACE_KEYS = {
"display_name",
"short_description",
"icon_small",
"icon_large",
"brand_color",
"default_prompt",
}
def yaml_quote(value):
escaped = value.replace("\\", "\\\\").replace('"', '\\"').replace("\n", "\\n")
return f'"{escaped}"'
def format_display_name(skill_name):
words = [word for word in skill_name.split("-") if word]
formatted = []
for index, word in enumerate(words):
lower = word.lower()
upper = word.upper()
if upper in ACRONYMS:
formatted.append(upper)
continue
if lower in BRANDS:
formatted.append(BRANDS[lower])
continue
if index > 0 and lower in SMALL_WORDS:
formatted.append(lower)
continue
formatted.append(word.capitalize())
return " ".join(formatted)
def generate_short_description(display_name):
description = f"Help with {display_name} tasks"
if len(description) < 25:
description = f"Help with {display_name} tasks and workflows"
if len(description) < 25:
description = f"Help with {display_name} tasks with guidance"
if len(description) > 64:
description = f"Help with {display_name}"
if len(description) > 64:
description = f"{display_name} helper"
if len(description) > 64:
description = f"{display_name} tools"
if len(description) > 64:
suffix = " helper"
max_name_length = 64 - len(suffix)
trimmed = display_name[:max_name_length].rstrip()
description = f"{trimmed}{suffix}"
if len(description) > 64:
description = description[:64].rstrip()
if len(description) < 25:
description = f"{description} workflows"
if len(description) > 64:
description = description[:64].rstrip()
return description
def read_frontmatter_name(skill_dir):
skill_md = Path(skill_dir) / "SKILL.md"
if not skill_md.exists():
print(f"[ERROR] SKILL.md not found in {skill_dir}")
return None
content = skill_md.read_text()
match = re.match(r"^---\n(.*?)\n---", content, re.DOTALL)
if not match:
print("[ERROR] Invalid SKILL.md frontmatter format.")
return None
frontmatter_text = match.group(1)
import yaml
try:
frontmatter = yaml.safe_load(frontmatter_text)
except yaml.YAMLError as exc:
print(f"[ERROR] Invalid YAML frontmatter: {exc}")
return None
if not isinstance(frontmatter, dict):
print("[ERROR] Frontmatter must be a YAML dictionary.")
return None
name = frontmatter.get("name", "")
if not isinstance(name, str) or not name.strip():
print("[ERROR] Frontmatter 'name' is missing or invalid.")
return None
return name.strip()
def parse_interface_overrides(raw_overrides):
overrides = {}
optional_order = []
for item in raw_overrides:
if "=" not in item:
print(f"[ERROR] Invalid interface override '{item}'. Use key=value.")
return None, None
key, value = item.split("=", 1)
key = key.strip()
value = value.strip()
if not key:
print(f"[ERROR] Invalid interface override '{item}'. Key is empty.")
return None, None
if key not in ALLOWED_INTERFACE_KEYS:
allowed = ", ".join(sorted(ALLOWED_INTERFACE_KEYS))
print(f"[ERROR] Unknown interface field '{key}'. Allowed: {allowed}")
return None, None
overrides[key] = value
if (
key not in ("display_name", "short_description")
and key not in optional_order
):
optional_order.append(key)
return overrides, optional_order
def write_openai_yaml(skill_dir, skill_name, raw_overrides):
overrides, optional_order = parse_interface_overrides(raw_overrides)
if overrides is None:
return None
display_name = overrides.get("display_name") or format_display_name(skill_name)
short_description = overrides.get(
"short_description"
) or generate_short_description(display_name)
if not (25 <= len(short_description) <= 64):
print(
"[ERROR] short_description must be 25-64 characters "
f"(got {len(short_description)})."
)
return None
interface_lines = [
"interface:",
f" display_name: {yaml_quote(display_name)}",
f" short_description: {yaml_quote(short_description)}",
]
for key in optional_order:
value = overrides.get(key)
if value is not None:
interface_lines.append(f" {key}: {yaml_quote(value)}")
agents_dir = Path(skill_dir) / "agents"
agents_dir.mkdir(parents=True, exist_ok=True)
output_path = agents_dir / "openai.yaml"
output_path.write_text("\n".join(interface_lines) + "\n")
print(f"[OK] Created agents/openai.yaml")
return output_path
def main():
parser = argparse.ArgumentParser(
description="Create agents/openai.yaml for a skill directory.",
)
parser.add_argument("skill_dir", help="Path to the skill directory")
parser.add_argument(
"--name",
help="Skill name override (defaults to SKILL.md frontmatter)",
)
parser.add_argument(
"--interface",
action="append",
default=[],
help="Interface override in key=value format (repeatable)",
)
args = parser.parse_args()
skill_dir = Path(args.skill_dir).resolve()
if not skill_dir.exists():
print(f"[ERROR] Skill directory not found: {skill_dir}")
sys.exit(1)
if not skill_dir.is_dir():
print(f"[ERROR] Path is not a directory: {skill_dir}")
sys.exit(1)
skill_name = args.name or read_frontmatter_name(skill_dir)
if not skill_name:
sys.exit(1)
result = write_openai_yaml(skill_dir, skill_name, args.interface)
if result:
sys.exit(0)
sys.exit(1)
if __name__ == "__main__":
main()

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#!/usr/bin/env python3
"""
Skill Initializer - Creates a new skill from template
Usage:
init_skill.py <skill-name> --path <path> [--resources scripts,references,assets] [--examples] [--interface key=value]
Examples:
init_skill.py my-new-skill --path skills/public
init_skill.py my-new-skill --path skills/public --resources scripts,references
init_skill.py my-api-helper --path skills/private --resources scripts --examples
init_skill.py custom-skill --path /custom/location
init_skill.py my-skill --path skills/public --interface short_description="Short UI label"
"""
import argparse
import re
import sys
from pathlib import Path
from generate_openai_yaml import write_openai_yaml
MAX_SKILL_NAME_LENGTH = 64
ALLOWED_RESOURCES = {"scripts", "references", "assets"}
SKILL_TEMPLATE = """---
name: {skill_name}
description: "[TODO: Briefly describe what this skill does and when it applies.]"
---
# {skill_title}
[TODO: Add the task-specific guidance Codex needs. Reference supporting files only when they are relevant.]
"""
EXAMPLE_SCRIPT = '''#!/usr/bin/env python3
"""
Example helper script for {skill_name}
This is a placeholder script that can be executed directly.
Replace with actual implementation or delete if not needed.
Example real scripts from other skills:
- pdf/scripts/fill_fillable_fields.py - Fills PDF form fields
- pdf/scripts/convert_pdf_to_images.py - Converts PDF pages to images
"""
def main():
print("This is an example script for {skill_name}")
# TODO: Add actual script logic here
# This could be data processing, file conversion, API calls, etc.
if __name__ == "__main__":
main()
'''
EXAMPLE_REFERENCE = """# Reference for {skill_title}
Replace this placeholder with maintained, task-specific details that Codex
would not reliably know, such as operational constraints, local schemas, or
fragile integration behavior.
Delete this file if no supported workflow needs it.
"""
EXAMPLE_ASSET = """# Example Asset File
This placeholder represents where asset files would be stored.
Replace with actual asset files (templates, images, fonts, etc.) or delete if not needed.
Asset files are NOT intended to be loaded into context, but rather used within
the output Codex produces.
Example asset files from other skills:
- Brand guidelines: logo.png, slides_template.pptx
- Frontend builder: hello-world/ directory with HTML/React boilerplate
- Typography: custom-font.ttf, font-family.woff2
- Data: sample_data.csv, test_dataset.json
## Common Asset Types
- Templates: .pptx, .docx, boilerplate directories
- Images: .png, .jpg, .svg, .gif
- Fonts: .ttf, .otf, .woff, .woff2
- Boilerplate code: Project directories, starter files
- Icons: .ico, .svg
- Data files: .csv, .json, .xml, .yaml
Note: This is a text placeholder. Actual assets can be any file type.
"""
def normalize_skill_name(skill_name):
"""Normalize a skill name to lowercase hyphen-case."""
normalized = skill_name.strip().lower()
normalized = re.sub(r"[^a-z0-9]+", "-", normalized)
normalized = normalized.strip("-")
normalized = re.sub(r"-{2,}", "-", normalized)
return normalized
def title_case_skill_name(skill_name):
"""Convert hyphenated skill name to Title Case for display."""
return " ".join(word.capitalize() for word in skill_name.split("-"))
def parse_resources(raw_resources):
if not raw_resources:
return []
resources = [item.strip() for item in raw_resources.split(",") if item.strip()]
invalid = sorted({item for item in resources if item not in ALLOWED_RESOURCES})
if invalid:
allowed = ", ".join(sorted(ALLOWED_RESOURCES))
print(f"[ERROR] Unknown resource type(s): {', '.join(invalid)}")
print(f" Allowed: {allowed}")
sys.exit(1)
deduped = []
seen = set()
for resource in resources:
if resource not in seen:
deduped.append(resource)
seen.add(resource)
return deduped
def create_resource_dirs(
skill_dir, skill_name, skill_title, resources, include_examples
):
for resource in resources:
resource_dir = skill_dir / resource
resource_dir.mkdir(exist_ok=True)
if resource == "scripts":
if include_examples:
example_script = resource_dir / "example.py"
example_script.write_text(EXAMPLE_SCRIPT.format(skill_name=skill_name))
example_script.chmod(0o755)
print("[OK] Created scripts/example.py")
else:
print("[OK] Created scripts/")
elif resource == "references":
if include_examples:
example_reference = resource_dir / "api_reference.md"
example_reference.write_text(
EXAMPLE_REFERENCE.format(skill_title=skill_title)
)
print("[OK] Created references/api_reference.md")
else:
print("[OK] Created references/")
elif resource == "assets":
if include_examples:
example_asset = resource_dir / "example_asset.txt"
example_asset.write_text(EXAMPLE_ASSET)
print("[OK] Created assets/example_asset.txt")
else:
print("[OK] Created assets/")
def init_skill(skill_name, path, resources, include_examples, interface_overrides):
"""
Initialize a new skill directory with template SKILL.md.
Args:
skill_name: Name of the skill
path: Path where the skill directory should be created
resources: Resource directories to create
include_examples: Whether to create example files in resource directories
Returns:
Path to created skill directory, or None if error
"""
# Determine skill directory path
skill_dir = Path(path).resolve() / skill_name
# Check if directory already exists
if skill_dir.exists():
print(f"[ERROR] Skill directory already exists: {skill_dir}")
return None
# Create skill directory
try:
skill_dir.mkdir(parents=True, exist_ok=False)
print(f"[OK] Created skill directory: {skill_dir}")
except Exception as e:
print(f"[ERROR] Error creating directory: {e}")
return None
# Create SKILL.md from template
skill_title = title_case_skill_name(skill_name)
skill_content = SKILL_TEMPLATE.format(
skill_name=skill_name, skill_title=skill_title
)
skill_md_path = skill_dir / "SKILL.md"
try:
skill_md_path.write_text(skill_content)
print("[OK] Created SKILL.md")
except Exception as e:
print(f"[ERROR] Error creating SKILL.md: {e}")
return None
# Create agents/openai.yaml
try:
result = write_openai_yaml(skill_dir, skill_name, interface_overrides)
if not result:
return None
except Exception as e:
print(f"[ERROR] Error creating agents/openai.yaml: {e}")
return None
# Create resource directories if requested
if resources:
try:
create_resource_dirs(
skill_dir, skill_name, skill_title, resources, include_examples
)
except Exception as e:
print(f"[ERROR] Error creating resource directories: {e}")
return None
# Print next steps
print(f"\n[OK] Skill '{skill_name}' initialized successfully at {skill_dir}")
print("\nNext steps:")
print("1. Edit SKILL.md to complete the TODO items and update the description")
if resources:
if include_examples:
print(
"2. Customize or delete the example files in scripts/, references/, and assets/"
)
else:
print("2. Add resources to scripts/, references/, and assets/ as needed")
else:
print(
"2. Create resource directories only if needed (scripts/, references/, assets/)"
)
print("3. Update agents/openai.yaml if the UI metadata should differ")
print("4. Run the validator when ready to check the skill structure")
print(
"5. Consider independent forward-testing only when complexity or risk warrants it"
)
return skill_dir
def main():
parser = argparse.ArgumentParser(
description="Create a new skill directory with a SKILL.md template.",
)
parser.add_argument("skill_name", help="Skill name (normalized to hyphen-case)")
parser.add_argument("--path", required=True, help="Output directory for the skill")
parser.add_argument(
"--resources",
default="",
help="Comma-separated list: scripts,references,assets",
)
parser.add_argument(
"--examples",
action="store_true",
help="Create example files inside the selected resource directories",
)
parser.add_argument(
"--interface",
action="append",
default=[],
help="Interface override in key=value format (repeatable)",
)
args = parser.parse_args()
raw_skill_name = args.skill_name
skill_name = normalize_skill_name(raw_skill_name)
if not skill_name:
print("[ERROR] Skill name must include at least one letter or digit.")
sys.exit(1)
if len(skill_name) > MAX_SKILL_NAME_LENGTH:
print(
f"[ERROR] Skill name '{skill_name}' is too long ({len(skill_name)} characters). "
f"Maximum is {MAX_SKILL_NAME_LENGTH} characters."
)
sys.exit(1)
if skill_name != raw_skill_name:
print(f"Note: Normalized skill name from '{raw_skill_name}' to '{skill_name}'.")
resources = parse_resources(args.resources)
if args.examples and not resources:
print("[ERROR] --examples requires --resources to be set.")
sys.exit(1)
path = args.path
print(f"Initializing skill: {skill_name}")
print(f" Location: {path}")
if resources:
print(f" Resources: {', '.join(resources)}")
if args.examples:
print(" Examples: enabled")
else:
print(" Resources: none (create as needed)")
print()
result = init_skill(skill_name, path, resources, args.examples, args.interface)
if result:
sys.exit(0)
else:
sys.exit(1)
if __name__ == "__main__":
main()

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#!/usr/bin/env python3
"""
Quick validation script for skills - minimal version
"""
import re
import sys
from pathlib import Path
import yaml
MAX_SKILL_NAME_LENGTH = 64
def validate_skill(skill_path):
"""Basic validation of a skill"""
skill_path = Path(skill_path)
skill_md = skill_path / "SKILL.md"
if not skill_md.exists():
return False, "SKILL.md not found"
content = skill_md.read_text()
if not content.startswith("---"):
return False, "No YAML frontmatter found"
match = re.match(r"^---\n(.*?)\n---", content, re.DOTALL)
if not match:
return False, "Invalid frontmatter format"
frontmatter_text = match.group(1)
try:
frontmatter = yaml.safe_load(frontmatter_text)
if not isinstance(frontmatter, dict):
return False, "Frontmatter must be a YAML dictionary"
except yaml.YAMLError as e:
return False, f"Invalid YAML in frontmatter: {e}"
allowed_properties = {"name", "description", "license", "allowed-tools", "metadata"}
unexpected_keys = set(frontmatter.keys()) - allowed_properties
if unexpected_keys:
allowed = ", ".join(sorted(allowed_properties))
unexpected = ", ".join(sorted(unexpected_keys))
return (
False,
f"Unexpected key(s) in SKILL.md frontmatter: {unexpected}. Allowed properties are: {allowed}",
)
if "name" not in frontmatter:
return False, "Missing 'name' in frontmatter"
if "description" not in frontmatter:
return False, "Missing 'description' in frontmatter"
name = frontmatter.get("name", "")
if not isinstance(name, str):
return False, f"Name must be a string, got {type(name).__name__}"
name = name.strip()
if name:
if not re.match(r"^[a-z0-9-]+$", name):
return (
False,
f"Name '{name}' should be hyphen-case (lowercase letters, digits, and hyphens only)",
)
if name.startswith("-") or name.endswith("-") or "--" in name:
return (
False,
f"Name '{name}' cannot start/end with hyphen or contain consecutive hyphens",
)
if len(name) > MAX_SKILL_NAME_LENGTH:
return (
False,
f"Name is too long ({len(name)} characters). "
f"Maximum is {MAX_SKILL_NAME_LENGTH} characters.",
)
description = frontmatter.get("description", "")
if not isinstance(description, str):
return False, f"Description must be a string, got {type(description).__name__}"
description = description.strip()
if description.startswith("[TODO:"):
return False, "Description contains an unfinished TODO placeholder"
if description:
if "<" in description or ">" in description:
return False, "Description cannot contain angle brackets (< or >)"
if len(description) > 1024:
return (
False,
f"Description is too long ({len(description)} characters). Maximum is 1024 characters.",
)
body = content[match.end() :]
fence_marker = None
fence_length = 0
for line in body.splitlines():
fence = re.match(r"^[ \t]*(?:(?:[-+*]|\d+[.)])[ \t]+)?(`{3,}|~{3,})(.*)$", line)
if fence:
marker = fence.group(1)
if fence_marker is None:
fence_marker = marker[0]
fence_length = len(marker)
elif (
marker[0] == fence_marker
and len(marker) >= fence_length
and not fence.group(2).strip()
):
fence_marker = None
fence_length = 0
continue
if fence_marker is None and re.fullmatch(
r"[ ]{0,3}\[TODO:[^\n]*\][ \t]*", line
):
return False, "Skill instructions contain an unfinished TODO placeholder"
return True, "Skill is valid!"
if __name__ == "__main__":
if len(sys.argv) != 2:
print("Usage: python quick_validate.py <skill_directory>")
sys.exit(1)
valid, message = validate_skill(sys.argv[1])
print(message)
sys.exit(0 if valid else 1)